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NEWS
Exoskeleton could change VR game with haptic feedback to simulate touch
POSTED 05 Sep 2016 . BY Tom Anstey
The futuristic glove can communicate with VR items, simulating the feel of virtual objects using haptic feedback
Chinese technology company Dexta Robotics has unveiled a new product that promises to revolutionise virtual reality – a wearable exoskeleton hand making it possible for users to physically touch things in a digital world.

Dubbed Dexmo, the futuristic glove can communicate with VR items, simulating the feel of virtual objects using haptic feedback as though the user is touching or holding the items with their hands.



Haptic feedback is rare to the VR market currently as it uses dynamic force to simulate the shape and density of objects. As a result, Dexmo is thought to be the most advanced version of hand interaction technology for VR to date. HTC's Vive and Oculus’ upcoming Oculus Touch – which use a combination of buttons and movement to control functionality – are other variations on the technology.

According to Dexta, its technology can do things such as “simulate the clicky sensation of a button or trigger” or “simulate the shape of a doorknob and allow you to grasp and turn.”

Dexmo has gone through more than 20 prototypes since its inception in 2014, raising US$55,000 (€48,600, £41,600) through Kickstarter before ultimately being cancelled. Dexta revived the concept this year however, unveiling its working model which is compatible with headsets such as Oculus, HTC Vive, Playstation VR, Hololens, and potentially any other AR/VR headsets.
According to Dexta, its technology can do things such as 'simulate the clicky sensation of a button or trigger' or 'simulate the shape of a doorknob and allow you to grasp and turn'
Items can be programmed in VR to respond to haptic touch
The technology offers a number of possibilities not yet seen in VR
RELATED STORIES
  Universal Orlando reveals VR experience for Halloween Horror Nights


Universal Orlando is for the first time introducing a virtual reality component to its Halloween Horror Nights event, with a new interactive experience combining VR and real- life actors.
  Lotte World to develop VR programme for South Korean government


Lotte World – South Korea’s largest indoor theme park – will lead a consortium of 12 companies tasked with developing a virtual reality (VR) theme park programme.
  Twitter is headhunting tech wizards for its new VR/AR division


With Twitter preparing to launch its own virtual and augmented reality division, the social media giant is sending a team to the annual Siggraph technology showcase to seek out elite programmers, designers and visionaries in the field.
  MVRDV design gold-tinged Paradise City entertainment zone for South Korea's Winter Olympics


MVRDV have revealed their design for Paradise City; a 9,800sq m entertainment plaza in Seoul, South Korea.
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Brain plasticity could be improved by manipulating the gut microbiome
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Jessica Sloyan establishes UK Academy of Sound and Therapeutic Arts
Jessica Sloyan, a wellness operations and training expert, has established an independent private training academy to provide professional qualifications for practitioners looking to offer immersive wellness experiences.
ISPA releases full 2026 US Spa Industry Study as annual industry revenue rises by US$1bn
The International Spa Association (ISPA) has published its full 2026 US Spa Industry Study, providing further insights into the region’s total US$1 billion (€855 million, £780 million) industry revenue increase from 2024 to 2025.
Hot spring wellness community Ameyalli sells residences and breaks ground on resort and spa
Ameyalli, the 78-acre wellbeing resort and residential community in Midway in Utah, US, has broken ground on phase two of the hot spring development – the Ameyalli Resort and Spa – which is due to open in 2028.
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23-26 Aug 2026

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Uniting the world of spa & wellness
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News   Products   Magazine   Subscribe
NEWS
Exoskeleton could change VR game with haptic feedback to simulate touch
POSTED 05 Sep 2016 . BY Tom Anstey
The futuristic glove can communicate with VR items, simulating the feel of virtual objects using haptic feedback
Chinese technology company Dexta Robotics has unveiled a new product that promises to revolutionise virtual reality – a wearable exoskeleton hand making it possible for users to physically touch things in a digital world.

Dubbed Dexmo, the futuristic glove can communicate with VR items, simulating the feel of virtual objects using haptic feedback as though the user is touching or holding the items with their hands.



Haptic feedback is rare to the VR market currently as it uses dynamic force to simulate the shape and density of objects. As a result, Dexmo is thought to be the most advanced version of hand interaction technology for VR to date. HTC's Vive and Oculus’ upcoming Oculus Touch – which use a combination of buttons and movement to control functionality – are other variations on the technology.

According to Dexta, its technology can do things such as “simulate the clicky sensation of a button or trigger” or “simulate the shape of a doorknob and allow you to grasp and turn.”

Dexmo has gone through more than 20 prototypes since its inception in 2014, raising US$55,000 (€48,600, £41,600) through Kickstarter before ultimately being cancelled. Dexta revived the concept this year however, unveiling its working model which is compatible with headsets such as Oculus, HTC Vive, Playstation VR, Hololens, and potentially any other AR/VR headsets.
According to Dexta, its technology can do things such as 'simulate the clicky sensation of a button or trigger' or 'simulate the shape of a doorknob and allow you to grasp and turn'
Items can be programmed in VR to respond to haptic touch
The technology offers a number of possibilities not yet seen in VR
RELATED STORIES
Universal Orlando reveals VR experience for Halloween Horror Nights


Universal Orlando is for the first time introducing a virtual reality component to its Halloween Horror Nights event, with a new interactive experience combining VR and real- life actors.
Lotte World to develop VR programme for South Korean government


Lotte World – South Korea’s largest indoor theme park – will lead a consortium of 12 companies tasked with developing a virtual reality (VR) theme park programme.
Twitter is headhunting tech wizards for its new VR/AR division


With Twitter preparing to launch its own virtual and augmented reality division, the social media giant is sending a team to the annual Siggraph technology showcase to seek out elite programmers, designers and visionaries in the field.
MVRDV design gold-tinged Paradise City entertainment zone for South Korea's Winter Olympics


MVRDV have revealed their design for Paradise City; a 9,800sq m entertainment plaza in Seoul, South Korea.
MORE NEWS
Brain plasticity could be improved by manipulating the gut microbiome
Manipulating the gut microbiome could become a powerful tool for preserving brain health and resilience as people age, according to research led by Professor Paola Tognini, a neuroscientist at the Sant'Anna School of Advanced Studies in Pisa, Italy.
Jessica Sloyan establishes UK Academy of Sound and Therapeutic Arts
Jessica Sloyan, a wellness operations and training expert, has established an independent private training academy to provide professional qualifications for practitioners looking to offer immersive wellness experiences.
ISPA releases full 2026 US Spa Industry Study as annual industry revenue rises by US$1bn
The International Spa Association (ISPA) has published its full 2026 US Spa Industry Study, providing further insights into the region’s total US$1 billion (€855 million, £780 million) industry revenue increase from 2024 to 2025.
Hot spring wellness community Ameyalli sells residences and breaks ground on resort and spa
Ameyalli, the 78-acre wellbeing resort and residential community in Midway in Utah, US, has broken ground on phase two of the hot spring development – the Ameyalli Resort and Spa – which is due to open in 2028.
AI firm Midjourney enters wellness with spa, fitness and body scanning concept
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Swissline opens renovated urban wellness destination Labo Spa in Zurich
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Elemis launches its first Red Light Mask, lighting the way to advanced skin health and restoration
Elemis has branched into LED skincare with the launch of its breakthrough Red Light Mask. [more...]

Embrace the chill: TechnoAlpin's Snowsky revolutionises post-fitness recovery with falling snow
In the fast-paced world of fitness and wellness, where high-intensity workouts push us to our limits and the sweat pours, the importance of efficient recovery cannot be overstated. [more...]
+ More featured suppliers  
COMPANY PROFILES
AKT Group

AKT Group is built on Franco-Italian expertise in spa and hospitality design, the Group delivers des [more...]
+ More profiles  
CATALOGUE GALLERY
+ More catalogues  

DIRECTORY
+ More directory  
DIARY

 

23-26 Aug 2026

Elevate Spa Riviera Maya Edition

The Riviera Maya Edition Kanai, Playa del Carmen, Mexico
31 Aug - 02 Sep 2026

SpaTec North America

Pier Sixty Six, Fort Lauderdale, United States
+ More diary  
 


ADVERTISE . CONTACT US

Leisure Media
Tel: +44 (0)1462 431385

©Cybertrek 2026

ABOUT LEISURE MEDIA
LEISURE MEDIA MAGAZINES
LEISURE MEDIA HANDBOOKS
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PRINT SUBSCRIPTIONS
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